This was submitted as a part of the 3D Game Art competition hosted by Skills Canada. The goal was to create a finished model in 6 hours. Design, model, texture, rig and animate. The theme was to make a little desert mouse based off of the Muad'Dib from the Dune movie, and make decisions based on the design brief and technical specs.
I did tons of practice before hand, and ended up trying my best and giving it my all. But there was no saving my tragic time management skills ^^'
Nonetheless, This was a really fun challenge, and also pretty enlightening. it showed me where my limitations are and what I could learn and get better at.
oh yeah, I ended up placing 3rd and winning a bronze medal in the end. So that was pretty cool I guess XD
oh no. she looks sad :(